| Campaign |
|---|
| AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
| Era |
| AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
| Language |
| C |
The swish, click, swish, click of a clockwork general's mechanical boots is feared by all non-dwarves. His metallic armor makes him as strong as two men, and he uses his widgets to deadly effect. He is a master of battlefield construction, and stories are told of generals who, having lost their blades, fashion a new weapon out of their armor.
Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.
| Advances from: | Marshal |
|---|---|
| Advances to: | |
| Cost: | 17 |
| HP: | 75 |
| Movement: | 4 |
| XP: | 100 |
| Level: | 3 |
| Alignment: | neutral |
| ID | Clockwork General |
| Abilities: | leadership |
![]() | clockwork blade blade | 16 - 3 melee |
| Resistances: | |
|---|---|
| blade | 40% |
| pierce | 30% |
| impact | 20% |
| fire | -20% |
| cold | -20% |
| arcane | 0% |
| Terrain | Movement Cost | Defense |
|---|---|---|
| Cave | 1 | 50% |
| Coastal Reef | - | 100% |
| Deep Water | 100 | 10% |
| Flat | 1 | 30% |
| Forest | 2 | 30% |
| Frozen | 2 | 30% |
| Hills | 1 | 50% |
| Impassable | 100 | 100% |
| Mountains | 2 | 50% |
| Mushroom Grove | 2 | 30% |
| Sand | 2 | 30% |
| Shallow Water | 3 | 20% |
| Swamp | 3 | 20% |
| Unwalkable | 100 | 50% |